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Series Blurb
Sixth grade elementary school student, Shindo Hikaru, finds an old Go board abandoned in a cellar. That instant, the ghost of Fujiwara Sakai, a genius shogi player from the Heian period, materializes beside Hikaru. Motivated by the genius specter's insight and love of the game, Hikaru begins attending a Go class. However, the novice boy's masterful game choices cause an uproar wherever he plays. The tale of a boy who grows amidst fierce competition. A masterpiece story that became a huge anime h...
Specs
Page Count:
192
ISBN:
4088727177
ISBN13:
9784088727172
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Where to find help_outline
editBookWalker
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Honto
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Amazon JP
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CD Japan
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Amazon Kindle JP
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Amazon US
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Kinokuniya JP
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Reviews
(4.11/5)9 ratings1 review
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A good series and one of my favourites growing up. Language wise it is not overly difficult if you're around N3 level. The biggest challenge probably comes from the Go-specific lingo. However, a lot of these words are repeated so often that you learn them quickly. Recommended for fans of sports manga, Go, board games, etc.